Version 5.1.3 Bugfix is Coming!


Hello everyone! Here is a list of everything that has been tweaked or updated in this latest patch...I included the stuff for Nolan's progression again, since not all of you downloaded the 5.1.2 patch. Didn't want you freaking out when Nolan's skillset changed completely! I have spent the past few weeks vacationing and generally being a slacker, but I am back into the swing of things now and hope to have the final major update completed at or around the start of the new year! Thanks as always for your support, and be safe out there! The Deadlands are a dangerous place, after all...

  • -NOTE: Players who previously completed the demo and chose to return to the mainland will be able to return to the point where the demo left off by speaking to the man next to the bus stop in Pedregal Springs.  
  • -2 new quests
    • Supply and Demand XVIII
      • Once the party has met the necessary prerequisites, a new mission will appear in the Acllapata Hunters’ Guild warning of a powerful monster in the nearby Trabunco Mt. Pass.
      • The quest will pit the party against a powerful (Level 75) enemy, and keen-eyed players will be able to grab a powerful new weapon from the monster’s lair!
    • The Practical Magician, Pt. 1
      • When the party first met Allan, he told them that he would pay them handsomely for any rare books they may come across in their travels…now, you can finally take him up on his offer! Simply speak to Allan in his 2nd floor apartment in the abandoned lab in Pedregal Springs to turn in any rare books you may have found (rare books will appear as key items when found).
      • Allan will pay 1000 Volts for each book.
      • Finding enough books will unlock a special storyline quest when the final update releases!
  • -New Quest Type
    • None
  • -Changes to Existing Quests
    • Death
      • Nolan’s profile info will be updated upon completing the quest [Additionally, see “Changes to Party Members”, below].
    • Truth Revealed
      • If the dream sequence does not occur prior to the completion of “Death” (because the player failed to meet the required parameters), it will occur once the party has returned to Pedregal Springs following the events in the Yuramayo Temple.
  • -New Areas Opened:
    • None
  • -Changes to Existing Areas
    • Acllapata Fortress (Breeze Inn 2F)
      • Added a lootable “Homemade Tapper” to one of the dressers
    • Estancia Ruins (Lagus Books)
      • Removed the wandering shambler encounters from the front part of the store
      • Added two (2) books for Allan to the front part of the store (happy hunting!)
    • Estancia Ruins (VolTech HQ 1F)
      • Added a lootable “RADPatch” to the security desk
    • Jellumaray (Deserted Home)
      • Added a lootable “Rubber Glove” beneath the sink
    • Monolito Weapons Factory (Workshop)
      • Added a lootable “Screwdriver” to one of the cupboards
    • New Panavinto (Inn 2F)
      • Added a lootable “Lace Fan” to one of the dressers
    • Pecasta Caverns
      • Made the entrance to the sublevel a little easier to find.
      • The layout of the Pecasta Caverns sublevel has been changed in order to address ongoing movement issues in the area. Players are encouraged to exit the sublevel before updating their game so as not to become “trapped” in an area which was previously accessible but should not have been.
    • Rieldara Cave
      • Changed the appearance of the battle screen background.
    • St. Joseph’s Road
      • Added a book for Allan to the temple library.
    • Tierra’s Pillar (Depths)
      • Fixed a tiling error which was preventing the player from exploring the left tunnel immediately after entering the Depths.
    • Trabunco Mt. Pass
      • Changed the appearance of the high road by adding more cliffs on the far side of the bridge
      • Added a weak section of wall on the high road (Can be destroyed with Pickaxe)
    • Yuramayo Caverns (B1)
      • Removed the shadows from the walls
  • -Changes to Party Members
    • Nolan has undergone massive changes to his late-game progression (See Below)
    • Nolan’s skill progression has been changed.
      • No longer learns “Kismet” at Level 40.
        • Now learns “Deteriorate” at Level 40 instead.
      • No longer learns “Karmic Strike” at Level 50.
        • Now learns “Chaos Surge” at Level 50 instead.
      • No longer learns “Battle Cry” at Level 60.
        • Now learns “Terrify” at Level 60 Instead.
    • Nolan’s secondary passive skill(s) can now be unlocked [SPOILERS AHEAD]
      • Upon the completion of “Death”, if Nolan attacks the people in the temple, he will unlock the passive “Tethered Soul”.
        • Once “Tethered Soul” has been unlocked, Nolan gains a permanent 50% resistance to all negative status effects. This bonus stacks with his racial resistance to “Silence” and “Confuse” making him effectively immune to those statuses.
      • Upon the completion of “Death”, if Nolan refuses to attack the people in the temple, he will unlock the passive “Chaotic Soul”.
        • Once “Chaotic Soul” has been unlocked, Nolan gains a permanent 10% chance to apply the “Deteriorate” status when attacking foes.
        • The status can only be applied when using Nolan’s standard “Attack” option or certain skills which make physical contact with the target, such as “Power Tackle” or “Focus Strike” [See “Changes to Skills”].
      • Existing save files will be adjusted if necessary, regardless of which path the player has chosen. Appropriate changes will be applied upon entering Pedregal Springs.
  • -Changes to Enemies
    • None
  • -Changes to Boss Enemies
    • Adult G. Dragon
      • Item drops have changed
        • Previously had three separate 25% chances to drop a G. Dragon Scale
        • Now guaranteed to drop one G. Dragon Scale
        • Has a 25% chance to drop a second G. Dragon Scale
        • Now guaranteed to drop one G. Heartscales (Key Item)
          • This item is required for an overarching quest, but players who have already killed the Adult G. Dragon will be given the item upon starting the quest.
  • -Changes to Weapons
    • The value of the H2 Burst Rifle has been increased to 1320 Volts (+200 Volts)
    • The following SMGs now (correctly) prevent shields from being equipped:
      • Abaddon
      • HK-71a
  • -Changes to Armor
    • None
  • -Changes to Shops + Items
    • None
  • -Changes to Skills
    • New Skill “Deteriorate” – Increases the entropy in an area, causing <Neutral> damage over time to multiple targets. [AP Cost: 30]
      • This is a [Certain Hit] skill which causes all enemies to lose 5% of their Max HP each turn for 5 turns.
    • New Skill “Chaos Surge” – Causes a sudden spike in entropy, harming all enemies. Deals <Neutral> damage based on user’s remaining AP. [AP Cost: 24]
      • This is a [Certain Hit] skill which ignores defense, causing damage equal to ~10x the user’s remaining AP.
    • New Skill “Terrify” – Creates an aura of dread so powerful that it can cause foes to die instantly. Not effective against all foes. [AP Cost: 24]
      • Has a 20% chance to instantly defeat most common enemies.
    • The following skills now have a chance to apply status effects from weapons or passives:
      • Thrash
      • Flail
      • Focus Strike
      • Slice n’ Dice
      • Fillet
      • Cleave
      • Chainsaw
      • Slashing Fury
      • Impale
      • Shield Bash
      • Power Tackle
      • Anchor Punch
      • Karmic Strike
      • Shoot
      • Sweep
      • Barrage
  • -General Changes / Bug Fixes
    • CRITICAL BUG FIXED – Fixed a bug which caused the game to become unbeatable
    • CRITICAL BUG FIXED – Fixed several issues which were occurring when the player entered the Pecasta Caverns sublevel (NOTE: After the 5.1.2 bugfix was released, an additional issue was found in the Pecasta Caverns sublevel which was creating movement issues).
    • Fixed yet another issue which was preventing Nyla from gaining her second passive ability upon completing “Profit Margins Pt. 3”.
      • Speaking to Nyla should now correctly unlock the skill “Scavver’s Luck” and apply its passive bonus

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